Sunday, August 31, 2008

Master Mobster Tips Page

1) Use Godfather points only for Hired guns
More important than money is Hired guns! After level 100 and your over 500+ mob can't help you since you are limited, your hired guns still count for your battles past the 500 mob limit! Every level that you have allows you to get $10,000 per redemption of your Godfather points. Probably best to use at level 100 so you can get $1mil!

2) Stats are important dependant on levels. Beginning out you should raise your Health to 300.
Health: Raising your health will raise health limit and when you will be sent to the Hospital. So at lower levels when people start dealing more damage to you, you won't be killed. This will be important to have higher health if you have poor/no equipment. If you have the best equipment than this stat will be less important

Energy: This is the best stat to raise to make money without attacking people. Once you get the Gold reserve mission you will need 55 energy total to do the mission in one go to get you the $2mil-$4mil. If you are just using missions for experience the best mission is the Collect Protection money that requires 1x El Camino, takes 10 energy and gives you 15 experience points. If you are using territories for money, this stat is not that important at higher levels. If you are on all the time, then 30 energy is all you need for the Gold Reserve mission. If you aren't on all that much you may want to have around 55 - 110 points, depending on the gap of how long you are offline...if you are gone for a long long time, then it would probably be beneficial to have more that 110.

Stamina: This stat is used to attack other mobsters or punch them in the face. In my opinion this stat is pretty useless to raise more than 20. It is more of a stat to make someone mad by stealing their money or punching people in the face. At lower levels when money is hard to come by this skill is used to put people in the hospital so they have to spend money to use their own stamina to attack you or other people. If you have poor equipment and lose all the time, the only use of this stat is if someone is on the hitlist. Then you can punch them in the face until they are in the hospital and get the reward. If you have the best equipment, you can use this stat to rake in around $1k-$100k from players that haven't banked their money. If this is your way of making money then this stat is useful to you, but along the same lines you will probably need a higher health because you will likely take some damage.

Attack/Defense: This stat will become more important around level 50 and most important for fighting/defending after level 100. Because 500 mob members is the max you can use, your attack/defense will be the deciding factor of fights if you both have the best equipment. If you do not fight, get defense points. Getting attack points if you do not attack people is a waste of points. If you do fight then it would be smart to get half as many or equal points in defense so if you get attacked back you will still win the fights.

3) If you are in the Hospital due to low Health points, you can't get attacked anymore.
If someone is mad at you or has a grudge, people will wait to attack you once you get out of the Hospital and possibly kill you if you don't have enough health points to stand against their attack

4) Equipment tips: Biggest one, the best defense equipment for all three categories is Minigun, Advanced Ballistic Armor, SWAT APC. Best attack equipment is the Guided Missile Launcher, Advance Ballistic Armor, HUMMVEE. If you are just gaining money off of missions and territories the best equipment to buy (if you have enough health points to survive attacks - example greater than or equal to 300 Health Points) is the Shotgun, Bulletproof Vest, El Camino.

5) Territory tips: You want territories! The best tip for territories is to buy in bulk of 10 territories.

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